![]() ![]() Instead of duplicating the entire 3D model in your hierarchy to create these separate looks, Takes allows you to record which objects and/or materials change between each look. In Take 2, you want the lighting to be more reds, with 16:9 content pips and a demo counter in focus. ![]() In Take 1, the lighting is mostly blue with images of mountains on the screens and a presenter walking on stage. For example, let’s say you want to show two different looks for a General Session design. Takes allows you to save different versions of your scene without having to make duplicates or save as. Lastly, I will copy and paste my Draft and Final render settings from this template file into my new project’s render setting. I also use my template file to include generic 3D models of a basic lighting rig, audio setup, and a few 3D People. When I’m done applying the template materials, I simply delete the parent folder that contained the sphere placeholder objects. I do this mainly because I have a habit of purging my unused materials often (I right-click in my materials window to delete any unused/duplicate materials).Īssigning my template materials to actual objects prevents me from accidentally deleting the materials before I have applied them in my new scene. I assign the materials to sphere placeholder objects in my scene. Maybe this is a no-brainer, but create a file with materials already created. ![]()
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